Topic Basic thoughts on ingame content
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In Response to Zapper
I totally agree with that idea of enhancing the importance of a good production line. But we would really have to automate stuff. It is really no fun at all to go the way from your homebase to your workshop ten times because you need some goods there. There was this "Settlerclonk AI" in the AI-Contest of CP. You could tell him "everytime you find coal in this building, bring it to the other building. And if you find metal there, bring it here".
Something like that would be a must :)
Any ideas? I really like coding AIs :)
Something like that would be a must :)
>we need enemies that are fun to combat
Any ideas? I really like coding AIs :)
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