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Up Topic Discussion: The Base

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In Response to PeterW
Yes, it also annoys me the most currently. I thought of it before and had kind of forgot about it. This is essentially the Paxhill thing, only now even more problematic.

Brainstorming:
* Built flags could be very large and hard-to-cover. At least harder than the old flags or crowns (<- won't be more than a minor factor).
* Make it necessary for players to visit their flags at regular intervals. Priority on flags in contested territory.
* Make Clonks respawn at the nearest flags (<- my favorite right now).
* Making flags rare might make them so precious that you would want to be able to retrieve them when going back (<- long shot, needs tricky balancing)
* Clonks standing by the flag strengthen its "aura", therefore overpowering an existing flag (<- Clonks standing around are lame)

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