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Up Topic Discussion: The Base

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In Response to PeterW
Not really implying anything, but everything should be doable with only one Clonk, yes. Drawbridges are for large bases, where you can ask a teammate to open the drawbridge.

> Just because I think that the Clonk-to-Clonk fights should have priority and so that you don't just constantly do suicide attacks on the enemy (trying to avoid direct combat).


I completely disagree. If we want Clonk-to-Clonk fights, we should make simple melees. If we're doing settlement melees, the settlement aspect must mean something. We have a number of variable we can tweak once suicide attacks become a problem (time required to deconstruct flag, cost of structural buildings, respawn time...). That it turned out to be hard in Caedes doesn't mean that we shouldn't try.

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