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Up Topic A brief history of resources

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In Response to AlteredARMOR
My argument was not "conceptual" but rather "representational". (The most stupid part about it is that I did not want to argue or prove anything)

We already have "some" material which has its deposits lying underneath the earth. It can be blasted by explosives and delivered as a chunks to the home base. Then it can be processed in foundry to become a valuable resource. Your idea was to indroduce another "tier" of production process.

Compare the following:
Iron ore ---(blast)---> Ore chunks ---(smelt)---> Metal bars ---(build)---> Some edifice
Gold ore(pure gold) ---(blast)---> Ore chunks(gold nuggets) ---(smelt)---> Pure gold(gold bars) ---(sell)---> PROFIT!

You wanted to have this additional processing step to restrict gold ore chunks from being sold right away (as is) but ONLY after additional processing (refinement). I completely agree with this idea of yours (the only difference between your vision and my vision is the one depicted with small font :-).

So there is probably nothing left to discuss.

P.S. Sorry for being such a wimp

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