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Up Topic [Concept Art] Mining Drill for robust materials

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In Response to Matthias
Well, I'd rather not complicate using the elevator further. I'm imagining lost drills, stuck drills, drills falling down the elevator shaft, annoying overhead to switch between case and drill and overcomplicated controls. I think the elevator should be easy to use, as much of the other production lines will depend on ressources gathered in (well-working) mines. Having a "visual" drill which is just part of the case might be fine, though.

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