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Up Topic Save scenario rework: Save to Objects.c instead of Game.txt.

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In Response to B_E

>It is exposed. It's all in a script function in System.ocg/SaveScenario.c, which you can copy or overload and make your changes e.g. to store only objects in a rectangle.


Okay thanks, all is clear then. I guess I'm not completely used to new stuff being outside of the engine nowadays.

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