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In Response to Sven2
We've play-tested the lights branch in an underground parkour scenario today and I was really impressed by the added atmosphere of darkness. The constant movement of shadows makes exploration of caves so much more exciting. I can't wait to have a proper exploration scenario with caves and AI enemies with the new system!

Unfortunately, some show-stopping bugs:
* League server didn't work because of the version update. We had to do direct IP join (see bugtracker #1190).
* We absolutely need branch snapshots! I think it took us 1 hour to get everything in sync and a game going.
* The game crashed after a player died and was eliminated in network (see bugtracker #1191)
* Objects were mostly dark unless you stood really close (see bugtracker #1192)

See screenshots of our short round!

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