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In Response to Clonk-Karl
Thanks for the .dmp file. Isilkor has traced it back to C4Particles.cpp:1015, which reads glBindVertexArray(drawingDataVertexArraysObject);. That's a call into the graphics driver, so it would be good if you can let us know what card and driver version you have, and make sure the driver is up to date as soon as you can.

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