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In Response to Clonk-Karl
I've made the following changes for now:

* Added int GetMaterialTextureIndex(string mattex);
* Added int GetBackPixel(int x, int y)
* Added int GetDefaultBackgroundIndex(string | int);
* Changed SetPixel to SetPixel(x, y, fg, bg); fg and bg can be a string or an integer or nil. If nil, the value is unchanged.

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