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Up Topic Overview: HUD changes

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In Response to Clonkonaut
Speaking of wasting things, we'd need a lot of work to reimplement all those features again. Crafting such an AI in a game like Clonk isn't an easy task. Even in CR it didn't work very good. As a player, you had to learn the pitfalls of the AI. Literally pitfalls because your clonk could easily walk off a cliff and die.

We already have invested a fair amount of work into making these mundane task less mundane. Chopping a tree really isn't that bothersome anymore and usually you don't need to chop a huge forest.

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