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Up Topic Overview: HUD changes

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In Response to Newton
Yes, those were cool things, I like them in CR too. I did not mean to say that we ditched the RTS-like mouse because it was a bad feature. The mouse in Open Clonk is simply used in a different way than it was in CR, a way that is oriented more at FPS. The whole gameplay is (more) focused on one clonk. That enabled us to do a lot of cool and convenient things. Others, like the whole multi-clonk controls were not respected.

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