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Up Topic Hazard / Unreal Arena debugging

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In Response to Marky
Is it possible to copy the animation data from one object to another? More specifically, both objects have the same skeleton and animations defined, and I want their bone positions to be synchronized at one point in time. I do realize that there one can attach meshes and match their skeletons, but this is not what I want. The objects in question are really independent of each other.

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