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Up Topic Digging Reworked

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In Response to Sven2
I'm just setting the action for the loam bridge now, which effectively allows you to build when scaling "on the ground" only.

It would be trivial to allow bridge during scaling even when not close to the ground by starting the bridge in ControlUseStart, so you immediately have some ground to stand on for the bridge activity.

> Depending on how we implement it, digging into the wall might actually still be possible by iterating this a few times.


That's how it used to be when I just allowed dig start during scale. I actually spent some time making fluent digging into the wall possible. I don't get why you would want it any other way. It's just frustrating when you know you *could* dig in there, but you need to press a zillion buttons for it to work.

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