Hi, I have a question about the options menu. There is a checkbox "Shaders". If it would only be the checkbox I would assume that enabling it also enables shaders. But now it is that the box is in a panel labeled "Troubleshooting". Does this mean, if I have troubles with the shaders and I hit the checkbox, that Shaders are then disabled? Inverse Boolean, so to speak?
Or in other words: If I set the option "Troubleshooting\ Shaders" to true, do I get better/faster graphics or worse/slower graphics?
Maybe a longer tooltip for this thing would be better. ;)
Or in other words: If I set the option "Troubleshooting\ Shaders" to true, do I get better/faster graphics or worse/slower graphics?
Maybe a longer tooltip for this thing would be better. ;)
That option merely changes the OpenGL commands used to render essentially the same thing. There are some FoW differences, but that's a work in progress anyway. The original plan was to do more interesting stuff with shaders, but the landscape option was implemented independently using a different shading language. So it's in trouble-shooting on the off-chance that toggling it will exchange offending rendering bugs for less offending ones.
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