I wanted to reorganize the global functions causing all these "WARNING: global func in appendto/included script:". While searching for the right place to put the funcs into, I stumbled upon the files in System.ocg especially Commits.c:
I just want to do this. I want to resort Commits.c, Helpers.c and C4.c because the names of these files are not self-explanatory. Counter arguments is probably that those who accustomed with these files more or less know where to look for something.
Anyone opposed to this? Afterwards I will start resorting the warning causing funcs.
> Useful user committed functions, this should really be organized into more sensible categories.
I just want to do this. I want to resort Commits.c, Helpers.c and C4.c because the names of these files are not self-explanatory. Counter arguments is probably that those who accustomed with these files more or less know where to look for something.
Anyone opposed to this? Afterwards I will start resorting the warning causing funcs.
Do it! Somebody feeling responsible for our global namespace could improve the situation a lot. Don't hesitate deleting unused stuff or renaming seldomly used functions for consistency either.
Done. For better orientation, a function list is given FunctionOverview.txt
Removed function: GetAvailableObject
Our current approach of gameplay does not show the need of a such a function any more.
Removed function: GetAvailableObject
Our current approach of gameplay does not show the need of a such a function any more.
I don't expect anyone to maintain it. It's to get used to where I put the functions. I'm willing to delete it when it gets outdated. ;)
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