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Up Topic Development / Developer's Corner / Fiddling with scaling
- By Günther [de] Date 2012-06-19 19:22 Edited 2012-06-19 19:29
I've used bug #638 as the occasion to tweak the Clonk movement code. That's always an opportunity for hilarious Clonk behavior, but I think I've removed most of the regressions I introduced now, and would like to solicit some testing. There are engines on the autobuild page, I wish an Objects.ocd would fit in the attachment size limits (there are some incompatible engine changes), and the source code is in the movement branch in the repository.
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Up Topic Development / Developer's Corner / Fiddling with scaling

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