So, what's gonna happen to those tiny feature-like glitches (or glitch-like features)? Examples would be shooting arrows through solid ground, building up piles of earth from the underneath and so on (can't think of any other ones yet).
Well, that arrow-'bug' is quite vital to the kight rounds. Dunno, though I always disliked it.
Material-Jump is another glitch.
Material-Jump is another glitch.
To say what happens with that is a bit early. It does not even exist a concept how the game content will look like. Who knows, perhaps knights won't exist anymore? We shouldn't be too biased by the existing glitches/features if we really want to make something really new and not just something ...better.
If you have a concept regarding these things, don't hesitate. A well-thought-out concept is always better than single requests to implement or to remove something.
If you have a concept regarding these things, don't hesitate. A well-thought-out concept is always better than single requests to implement or to remove something.
I was just thinking that should there be a lot of things that only experienced players would know, or should everyone "play by the rules."
I agree, but maybe it would be better to design a gameplay where these features aren't glitches :)
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