Where do I have to put a definition so that mape loads it and I can use it with #include?
For example:
But where would I put LibraryMapBiome.ocd so that Mape finds it and I can include it?
For example:
#include Library_Map
#include Library_Map_Biomes
func InitializeMap()
{
CreateCanyonBiome(100, nil, 150, 100);
return true;
}
But where would I put LibraryMapBiome.ocd so that Mape finds it and I can include it?
Library_Map is hardcoded in mape at the moment, so it won't load anything else.
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