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Up Topic Development / Art Workshop / [Model] Settlement Flag
- - By Ringwaul [ca] Date 2011-09-02 18:06
Currently at school with lots of time. Any suggestions on design other than what's below?
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Parent - By Zapper [de] Date 2011-09-03 11:45
I want the player's icon on the flag!
Parent - - By PeterW [gb] Date 2011-09-03 14:55 Edited 2011-09-03 14:58
Nice. But note we might want an animation for hoisting it. I'm not sure how you'd do that with this one.

Also just for tradition's sake we might want to have it blow with the wind. Kind of optional though - we could just have something else indicate the wind.
Parent - By Ringwaul [ca] Date 2011-09-03 20:48
Currently it's about the same size as a clonk. I could make it about 2.5x taller, and make the horizontal section raise via ropes pulled at the base. Wouldn't require much editing.
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- - By Ringwaul [ca] Date 2011-09-04 00:33


New version
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Parent - - By Matthias [de] Date 2011-09-04 10:14
How would it work? The rope is connected to the pin?
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Parent - By Ringwaul [ca] Date 2011-09-05 10:11
The 'node' which the ropes suspending the flag-bar connects to would be connected directly to the rope which runs down the base of the flagpole. As clonkonaut pointed it, it should be taut however. :I
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Parent - - By Clonkonaut [ie] Date 2011-09-04 17:19
Shouldn't the rope be taut(?) if it's keeping the flag up?
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Parent - By Ringwaul [ca] Date 2011-09-05 10:08
Hm, probably.
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Parent - By MimmoO Date 2011-09-14 09:20
I do like it. As others pointed out yet, the rope needs to be taut, and there should be some mechanism so that the flag can actually be raised. Also, the rope is probably connected too far to the bottom end - if you only put a few centimeters of the pole in the ground, it wouldnt be very stable. Other than that, the flag itself looks pretty cool, I imagine it looks even better animated, waving in the wind.
Up Topic Development / Art Workshop / [Model] Settlement Flag

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