Not logged inOpenClonk Forum
Up Topic Layers (Planes?)

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Zapper

>I see no important usecase for finding disabled objects


Well, I do. One use of layers for me was to make the player's Clonk invulnerable for a few seconds when he respawns. Protecting him from an instant death by spawning for example in an explosion.
While said Clonk is invulnerable to other objects, he is still meant to be found by FindObject(Find_OCF(OCF_CrewMember)) when you want to apply certain effects to all the Clonks in the game (since he is not disabled after all - he can still walk around and cast stuff)

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill