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Up Topic Layers (Planes?)

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In Response to Zapper

>There's layer 26 for stuff behind dragons. Stuff includes dragons :-)


Fails if you have three dragons then..

>Well, I'm separating the z-position from miscellaneous stuff like does-grow that shouldn't have been tied with it.


But you leave other stuff tied to it that leads to the same problem. I don't get the idea behind that.
You could as well just use the current category system and make everything you don't want tied to anything a property. You would still have some stuff that you could just not do with C4Script then, - but, well, if you want to keep those impossible things anyway (at least I could use SetObjectOrder more reliably, because everything would be more or less the same category)..

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