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Up Topic First thoughts about a magic system

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In Response to PeterW

> The design should allow for a lot of spells if other authors want to create those (for their own packs) though.


It's more of a game design point. At some point we will have to say "put one in, take one out". I mean, we could still end up with a different selection of spells for each scenario, even though I would generally advise against that as well.

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