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Up Topic My fourth clonk game, and i still love it

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In Response to Newton
Yeah, that sounds pretty similar to what I imagined.

How would you build/extend this system then? How would the "base station" look like, how does it consume and display the material it needs? How is it displayed what options there are to build the next section? And how do the tracks interact with lorries, workshops, foundries? I'd love to see a mockup/detailed concept for this.
Also possible: A system of tubes (air) instead of tracks where you can see the single materials float through the air. (A use of SetObjectLayer, yippie!)

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