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In Response to Zapper

>Well, no reason to have the Wipf get stuck on purpose.


I don't want them to get stuck on purpose. I just want the player to understand that the Wipfs will not be able to material jump over that abyss or to understand how to get through the labyrinth the player dug.

>And having some requirements for using the system to its full potential is not a bad idea per se.


No, it is not. But that is the main reason why noone ever used trains in CR. I don't want that to happen again.

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