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Up Topic Landscape zooming

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In Response to PeterW
Examples - light from the top and from the bottom. Ignore that light coming from the bottom always looks very unnatural.

Look at the earth and gold textures to see what I mean: Depending on direction of light, their profile seems to shift radically. Where the shading cancels out, what remains looks washed out. Note also that it appears to happen for gold and earth with different directions.

Also note that Newton's sand seems unaffected. I created the Gold and Earth bumpmaps using some tool. Maybe using his method would fix the whole problem? :)

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