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Up Topic Combining items

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In Response to PeterW
Well, it is a good question. When in doubt, I'd vote having fewer objects, but look into richer ways of combining them. We could, for example, combine flints and arrows in the bow to make explosive arrows?

Alternatively, the building could have a special "modification" inventory slot that can take a number of different object types (or none), which when present give you variants e.g. on the "arrow" recipe. I don't think it would be too bad that you wouldn't be able to stockpile all different modification materials at the same time.

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