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Up Topic HighRes landscape, organised testing

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In Response to Maikel
Version: f26e61fd8ef1
GPU: NVIDIA GeForce Go 7300
Result:
[13:27:28]    gl: texture earth size mismatch (480x480 vs 512x512)!
[13:27:28]    gl: texture brickback size mismatch (100x100 vs 512x512)!
[13:27:28]    gl: texture brick1 size mismatch (100x100 vs 512x512)!
[13:27:28]    gl: texture Snow size mismatch (64x64 vs 512x512)!
[13:27:28]    gl: texture Smooth size mismatch (32x32 vs 512x512)!
[13:27:28]    gl: texture Lava size mismatch (64x64 vs 512x512)!
[13:27:29] Fragment info
[13:27:29] -------------
[13:27:29] 0(83) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
[13:27:29] 0(85) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
[13:27:29] Fragment info
[13:27:29] -------------
[13:27:29] 0(84) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
[13:27:29] 0(86) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable

Landscape actually loads now, but looks a little strange, see attached screenshot.

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