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Up Topic Mountain climbing scenario help

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In Response to Maikel

>Lastly, my vision is to make it a highly cooperative climbing experience so i'd love to be able to give each player a different kit load-out when they spawn but i cant seem to get the map to differentiate between players when they spawn.


In the scenario script there is a function OnPlayerRespawn(int plr, object cp) where you can differentiate between players and checkpoints.

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