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Up Topic HighRes landscape, organised testing

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In Response to Armin
Version: 13be7bf122e6
GPU: Mobile Intel(R) 4 Series Express Chipset Family (816120 KB)
Result: Error. Scen can't start.

[14:24:50] Erstellung der Landschaft...
[14:24:51]    gl: texture earth size mismatch (480x480 vs 512x512)!
[14:24:51]    gl: texture brickback size mismatch (100x100 vs 512x512)!
[14:24:51]    gl: texture brick1 size mismatch (100x100 vs 512x512)!
[14:24:51]    gl: texture Snow size mismatch (64x64 vs 512x512)!
[14:24:51]    gl: texture Smooth size mismatch (32x32 vs 512x512)!
[14:24:51]    gl: texture Lava size mismatch (64x64 vs 512x512)!
[14:24:51]   gl: Could not load textures (error 1281)
[14:24:51] FATALER FEHLER: [!] Could not initialize landscape textures for rendering!
[14:24:51] FATALER FEHLER: Fehler beim Landschaftsgenerator.
[14:24:52] Spiel deinitialisiert.
[14:24:52] Grafik wird geladen...
[14:24:52] WARNING: Unknown bit name: MenuSelect (in line 367, PlayerControls.txt)
[14:24:54] [Msg] Fehlermeldungen: [!] Could not initialize landscape textures for rendering!|Fehler beim Landschaftsgenerator.

Edit: Newer version with another log.
Version: bc65049a0651
GPU: Mobile Intel(R) 4 Series Express Chipset Family (816120 KB)
Result: I can tart scenarios now. But the errors just changed and the landscape looks extremly strange.

[16:40:39] Erstellung der Landschaft...
[16:40:39]    gl: Material textures too large, GPU only supports 128x128! Cropping might occur!
[16:40:39]    gl: texture water size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture tunnel size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture sulphur size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture snow1 size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture sand_rough size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture rock_cracked size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture rock size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture ore size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture lava_red size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture ice3 size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture ice2 size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture granite size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture gold size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture earth_topSoil size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture earth_rough size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture earth_midSoil size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture earth_dry size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture earth size mismatch (480x480 vs 128x128)!
[16:40:39]    gl: texture coal size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture brickback size mismatch (100x100 vs 128x128)!
[16:40:39]    gl: texture brick1 size mismatch (100x100 vs 128x128)!
[16:40:39]    gl: texture acid size mismatch (512x512 vs 128x128)!
[16:40:39]    gl: texture Snow size mismatch (64x64 vs 128x128)!
[16:40:39]    gl: texture Smooth size mismatch (32x32 vs 128x128)!
[16:40:39]    gl: texture Lava size mismatch (64x64 vs 128x128)!
[16:40:39] No errors.
[16:40:39] No errors.
[16:40:39] No errors.
[16:40:40] Umweltobjekte werden platziert...

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