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Up Topic Some Concepts

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In Response to PeterW

> though we are using a lot of brown already ^^


Well, I don't think that's a good idea. We want to have mining in the core-gameplay, which means a lot of running around dark brown backgrounds. It could work when we make it bright enough, but I'd prefer if we used something that was compatible to being a bit more colourful. In that sense it would seem like a good idea to go for "wacky" outfits. See Bioshock Infinite - "steampunkish" can be really colorful.

> The only female clonk currently has goggles like that, but up on her head.


Seriously? We define femininity by goggle-wearing? I'm not for importing any stereotypes, but that's unintuitive, to say the least. I'm still for sidestepping the whole issue and have a Clonk that could be anything below its clothing.

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