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Up Topic New game modes (goals)

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In Response to Cani
A single player campaign would be quite nice. A bunch of levels that are all connected by a story. It could start with some simple tutorial levels (goldmine-like, small settlement round).
Maybe we give the player the opportunity to go an untroubled or an aggressive way to finish the campaign.
The story could be something with different clonk tribes that might each have its unique skills. Some are very good in building up their settlement, some are strong fighters and so on...
Everything starts with the players tribe (maybe he can choose one). Because of fruitless grounds/little space/urge to discover/another important reason the tribe has to leave its settlement.
....
(just a very rough idea)

A well made campaign could attract more people. I think that is missing in clonk.

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