Not logged inOpenClonk Forum
Up Topic HighRes Landscape testing

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Sven2
It's fine if the resolution is not fully utilized. The landscape may get blurry and the models look less detailed. But still it should be possible to zoom if you set a high resolution. Otherwise, a scenario designer cannot use SetPlayerZoomByViewRange/SetPlayerViewLock to lock the player into a close-up view.

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill