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Up Topic C4script menu interface

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In Response to Maikel
There is currently no engine-dev with spare time to work on new menus, on the other hand settlement development depends crucially on content menus. That's why Newton and I decided to implement a C4Script solution to this problem. If in the future someone finds time to implement better(read capable) menus in the engine, someone(probably I or Newton) is of course willing to help adapting the content menus. But at the moment we can't wait anymore for the engine implementation.

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