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Up Topic Why change for the sake of changing?

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In Response to Zapper

>isn't that the wrong way to look at it when making a sequel?


Sure, but we don't make a sequel. We basically make a new game playing in the clonk universe. If we really wanted to make a sequel, we could as well copy&paste all the old stuff and just change things. But we really do want to try out things and make things different. It has already been said a lot of times: If you can give good reasons why feature XYZ from CR should be included in OC and your reasons are better than the reasons of the others you have a quite good chance.

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