Topic OpenClonk Editor using AutoIt
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In Response to boni
Not modular enough. I'm not talking about activating stuff like predefined rules (although it'd include those) but enabling third party obects etc.
Take the old knights pack for example. You want to enable the castle-sawmill you downloaded from CCAN in $Scenario, but you can't without changing it. That's what I'm talking about.
Take the old knights pack for example. You want to enable the castle-sawmill you downloaded from CCAN in $Scenario, but you can't without changing it. That's what I'm talking about.
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