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Up Topic Basements for buildings?

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In Response to PeterW

> I wouldn't recommend to release the elevator in the next version.


Hm, couldn't we do a simple hack here like making it static-back as well?

> - Prevent buildings from toppling over.


I was actually thinking of a simple "Rotate=30" or similar in the DefCore? Do we need anything on top of that?

> - The sawmill is another corner case. There's an auto collection timer for trees. As I said, it'd be weird if a falling sawmill collects trees in mid-air.


Only chopped-down trees, I presume? Is that really that bad of a problem? :-)

> - We have to live with the weirdness of heavy machinery and constructions such as a whole sawmill or a big brick-built foundry falling down hundreds of meters without a scratch.


Well, on the other hand a good crash sound and a reasonable damage model wouldn't be too hard to build either? Also note that this is less weird the smaller the buildings are...

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