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Up Topic Basements for buildings?

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In Response to PeterW
Yeah, sorry for hijacking the thread. Should I have opened another thread in a different forum? I wasn't sure how much discussion this would generate in the first place. If some moderator could move it, please...

> * More of the same: the best way to make your point is by implementing it and showing it is better.


Doesn't work here, same argument as so often already: Once we go down one path it's too much work for too little benefit to get to the other route.

> * And some more, you must have noticed by now that the arguments are all about corner cases, also the ones by Clonkonaut, and are absolutely irrelevant.


Yeah well, that's kind of my point. The case for basements seems shaky at best. I think we haven't really understood this.

> but it is pretty annoying to have to discuss minor stuff like this over and over again.


I don't disagree. Good game design is hard.

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