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Up Topic Future of the project

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In Response to PeterW

> The question I have is if you - just in case - would take over other engine tasks such as render code optimisation or the rope branch.


Well, if someone explains to me in sufficient detail what that ought to be about.

I don't have any particular thoughts on how the render code should look like (currently just trying to learn the bits that I need to work lights into it). I heard some things about optimizing particle drawing - that part I understand. But I think according to the last counts particle drawing wasn't really that pressing a problem?

On ropes I'm completely blank. Didn't that use to be Günther's topic or something?

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