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Up Topic We need a new video showcasing OpenClonk

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In Response to Pyrit
Hm, no, because if the game runs at 15 fps and you record it with 15 fps you won't loose any frames. If you speed it up to 38 again it's how fast the original game would run without lag.

Only problem is the sound, because it doesn't get slowed down in slow framerates, it always plays at original speed. To get the sound, you would have to sit through a recording again and record the sound in original speed and then lay it on top of the speed up footage.

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