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Up Topic Team online Game for a few weeks

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In Response to Carli
yes i had this idea, too.
But it needs an other networkcode.

I have a dream... that one day, runtime join will last a few seconds.
how to do? the clients do not simulate the same world, they just render a screen (zoomed to not have so many objects to render) and send their controls. The server needs to send changes in the area around the players sight (i.e. changes of a flight courve, the client can simulate a simple flight), the player just has to load the right graphics in the right packs.

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