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Up Topic Flight Fight

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In Response to Pyrit
Yeah, I'm aware of that. Guenther once said, that it would be somewhat easy to change the sprite graphics depending on the pixel's speed. So when the water slides slowly on the ground, you could make it look like normal water. No idea where that would be on the prioreties list though ;)

On the other hand: for a scen like Flightfight, waterparticles that die, when they hit the ground would be totally sufficient I guess.

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