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Up Topic [QUESTION] Object Reloading and Map drawing

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In Response to Zapper
Eventually (when I push) the following callbacks exist (in the Controls-branch):
QueryRejectDeparture(object clonk); // lock in inventory (no throw/drop)
QueryRejectDeselection(object clonk, int hand); // lock in hand, with one hand, "hand" is always = 0

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