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Up Topic Texture style

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In Response to Matthias
Ah! Blunder on my part, sorry. I've made a screenshot of my settings.

- Be sure that you are in texture mode in the viewport! (Checkerboard sphere icon on the bottom)
- Checking "Only Render" displays exactly that - only what would be rendered as well.
- GSGL Shading and the transparency settings are only important to preview the alpha from the texture correctly.
- I included a camera in mine, but you dont have to!

Concerning UV guidelines - yes, that would be smart. Since we're hopefully making models from sketches, I could then also export a base texture file with some base colors picked from the sketch.

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