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Up Topic Screenshake bug

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In Response to Newton
ShakeViewPort is also defined in the same file along with the ShakeEffect. You could try if the function SetViewOffset is working in script.

Also, SetViewOffset should probably be changed to that the offset is not given in landscape-pixels but screen-pixels so it is independent on the zoom level. Or perhaps even not in pixels at all but in promille of the screen width or something so it is even independent of the viewport size - this was already the problem with the viewport shake in Clonk Rage: Players with a huge resolution would only see a light vibration.

Do you want to do that?

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