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Up Topic [Model] Shovel, Hammer & Wire-Spool

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In Response to Marky
In the case that clonks use bone animations you could make the bones of the object follow the clonk's bones (and copy orientation of the bones as well). Thus any tools would be attached to the hand of a clonk and follow the hand in the animation. The same thing could be done with protection suits, helmets or other equipment that needs to be displayed on the clonk without making entirely new clonk models for everything ( hazard clonk, knight and so on).

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