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Up Topic [Soundtrack] Triggerscripts

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In Response to Maikel
I don't know whether I already said this in query:

But in general I think it is really hard to trigger the music at the right locations in random landscapes, and it might be very scenario dependent. If someone at some points decides to make a large adventure for OC, I could see this take of more easily, since there triggering music is much easier done.

In general I like the idea :) and I agree that music should be an integral part of the game.

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