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Up Topic [Particles] Fire

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In Response to Zapper
Fire has different strengths! An object can burn very intensly (OnFire() returns 100) or only very lightly.

The fire effect should reflect that! The best case would even be a visual difference between fire stronger than 50% and weaker than 50%, because that is the threshold below which fire slowly extinguishes itself.
Fire below 25% or so could even only be a few sparks or so

PS: for full-strength fire your effect looks nice! Guess, I'll have to see that in motion, too

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