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Up Topic [Particles] Fire

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In Response to Armin
I quickly tried to use Newton's feedback. Sadly, the result of my SharpFlame particle looks weird. I attach a picture of the used assortment: Dense particles (red ones are created on the sides, normal ones later everywhere) + these huge FlameBorders + yellow SharpFlames = fire
No more flash particles are used.

However, in the scenario, there are now way more objects burning and the fire is infinite so you don't have to use flints to get to see the fire for a short moment. That makes it easier to create alternative versions of the fire.

Edit: Picture: FireParticles_6.ocs

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