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Up Topic [Particles] Fire

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In Response to Armin
All objects in version 12 with width > height look good/better now. While fixing this I noted that there are 2 objects with questionable DefCore.txt height:
1. The chest's height is the height of an open chest. I guess that's a matter of opinion. Should a firestone, which hits earth above the chest, damage the (most likely) closed chest?
2. The mushroom has a height of 20. That's the same height as the Clonk height which is obviously really 20px high. The mushroom is like max. 16px high. I don't know if there is a reason for this.

Both are on this picture. It does not bother me but if anyone wonders why the mushroom fire is as big as a burning Clonk..

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