Not logged inOpenClonk Forum
Up Topic Lights branch - complete!

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Pyrit
Hi, I came across the following "issue"...

When an object is a lightsourrce and it's midpoint is in material, it goes completely dark.

I wanted to make a map, where you have to find objects in the earth. I wanted to make it easier to find them, so I made them a light source, but since they are stuck in earth, they don't emit any light.
It can also happen that when you climb with a clonk, and the clonk's midpoint gets covered in earth, the screen goes dark. (I had that only once though)

Of course I could just make the objects spawn in little caves or something.
Or maybe the objects could emit ambient light? So the clonk wouldn't glow super bright when carrying that object, in case you really just want to make the object visible in FoW, but not a real light source.

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill